[ POKEMON CARD CONDITION GUIDE ]

 


 

MTG

 

Near Mint (NM):

 

Cards in Near Mint condition should have minimal to no wear, but there may be some minor imperfections. They can range from 'Mint' to 'Near Mint'. Generally, Near Mint cards should look like they have come directly from the pack with little to no play wear. Examples of minor imperfections that a Near Mint card may have are a couple light nicks or dings, light minor edge wear, light corner wear, minor scratches, scuffs, or other minor imperfections. If a card has too many imperfections, it will be demoted to Lightly Played. Foils in Near Mint condition should show minimal to no wear and no significant clouding, scratches, or scuffs on the front side of the card.

 

Lightly Played (LP):

 

Cards in Lightly Played condition can show minor wear and more of the same imperfections as Near Mint cards. They can also have minor scratches and scuffs on the front and back from play wear. Foils in Lightly Played condition can show minimal wear and also can have minor clouding, scratches, or scuffs on the front and back from play wear. 

 

Moderately Played (MP):

 

Cards in Moderately Played condition can show moderate wear and more imperfections than Lightly Played cards. They can have more moderate scratches and scuffs on the front and back from play wear. Examples of additional imperfections that a Moderately Played card can have are binder dents, minor shuffle creases, minor grime accumulation, minor to moderate impressions, and "clouding".

 

Heavily Played (HP):

 

Cards in Heavily Played condition can show significant wear with more significant imperfections than Moderately Played cards. Examples of additional imperfections that a Heavily Played card can have are significant whitening on the back, minor to moderate creases from folding, and more. 

 

Damaged (DMG):

 

Cards in Damaged condition show extreme wear and more significant imperfections than Heavily Played cards. Examples of additional imperfections that a Damaged card can have are tears, extreme creases from folding, extreme whitening on the front or back, liquid damage/stains, inking, significant grime accumulation, and more. Note that Damaged cards may not be tournament playable, even if sleeved, based on the significant wear to the card.

 

Significantly Damaged & Unacceptable Items:


Some cards with too much extreme wear or damage may not be bought. This includes but is not limited to examples such as liquid damage, inking or other markings, peeling or splitting, cuts and/or tears, extreme edge and corner wear, extreme creases, and extreme front surface scratches.

  


 

POKEMON

 

Near Mint (NM):

 

Cards in Near Mint condition should have minimal to no wear and may have some minor imperfections, ranging from "Mint" to "Near Mint." These cards should appear as though they have come straight from the pack with no play wear. Some examples of minor imperfections that Near Mint cards can have include light nicks or dings, minor edge and corner wear, minor scratches or scuffs, and other minor imperfections. If there are too many imperfections, the card will be demoted to Lightly Played. Near Mint Holos may also be slightly warped due to the materials used to make them. Reverse Holos in Near Mint condition should show minimal wear and minimal clouding, scratches, or scuffs on the front side of the card.

 

Lightly Played (LP):

 

Lightly Played cards can show minor wear and more of the same imperfections as Near Mint cards, including minor scratches and scuffs on the front and back from play wear. Lightly Played Holos may also be slightly warped due to the materials used to make them. Reverse Holos in Lightly Played condition can show minimal wear and minor clouding, scratches, or scuffs on the front and back from play wear.

 

Moderately Played (MP):

 

Moderately Played cards can show moderate wear and more imperfections than Lightly Played cards, including binder dents, minor shuffle creases, minor grime accumulation, minor to moderate impressions, and clouding. Moderately Played cards can also have more moderate scratches and scuffs on the front and back from play wear.

 

Heavily Played (HP):

 

Heavily Played cards can show significant wear and more significant imperfections than Moderately Played cards. Examples of additional imperfections include significant whitening on the back, minor to moderate creases from folding, and other significant wear.

 

Damaged (DMG):

 

Damaged cards show extreme wear and more significant imperfections than Heavily Played cards, such as tears, extreme creases from folding, extreme whitening on the front or back, liquid damage or stains, inking, significant grime accumulation, and other significant wear. Note that Damaged cards may not be tournament playable, even if sleeved, based on the significant wear to the card.

 

Significantly Damaged & Unacceptable Items:

 

Some cards with extreme wear or damage may not be bought. These include examples such as liquid damage, inking or other markings, peeling or splitting, cuts and/or tears, extreme edge and corner wear, extreme creases, and extreme front surface scratches.

 


 

yugioh-card-condition

 

Near Mint (NM):

 

Near Mint cards are in excellent condition and have little to no wear and tear, although they may have minor flaws. These cards can range from being in perfect condition to almost perfect. They should not show any signs of wear and tear and should look like they have just been removed from a new pack. Some minor flaws that Near Mint cards may have are light scratches, minor corner wear, minor edge wear, or minor scuffing. If a card has too many flaws, it will be downgraded to Lightly Played.

 

Lightly Played (LP):

 

Cards in Lightly Played condition can show minor wear and more of the same imperfections as Near Mint cards. They can also have minor scratches and scuffs on the front and back from play wear. Foils in Lightly Played condition can show minimal wear and also can have minor clouding, scratches, or scuffs on the front and back from play wear. 

 

Moderately Played (MP):

 

Moderately Played cards can show moderate wear and more imperfections than Lightly Played cards, including binder dents, minor shuffle creases, minor grime accumulation, minor to moderate impressions, and clouding. Moderately Played cards can also have more moderate scratches and scuffs on the front and back from play wear.

 

Heavily Played (HP):

 

Heavily Played cards can have even more significant flaws than Moderately Played cards. These flaws may include significant whitening on the back, minor to extreme folding creases, minor stains, or significant grime accumulation.

 

Damaged (DMG):

 

Damaged cards show extreme wear and more significant imperfections than Heavily Played cards, such as tears, extreme creases from folding, extreme whitening on the front or back, liquid damage or stains, inking, significant grime accumulation, and other significant wear. Note that Damaged cards may not be tournament playable, even if sleeved, based on the significant wear to the card.

 

Significantly Damaged & Unacceptable Items:

  

If a card has significant damage or wear, we may not be able to purchase it. Some examples of this kind of damage are liquid damage, inking or other markings, peeling or splitting, cuts and/or tears, extreme edge and corner wear, extreme creases, and extreme front surface scratches.